Console vs Mobile Game Development: A Comparison
Learn the key differences between console and mobile game development. Get valuable insights to choose the right platform for your...
For mobile and app developers, user experience is everything. And high input latency can often spell disaster. It can lead to both poor performance and astronomically high churn rates.
Why? Because users want fast, seamless interactions. If a tap or swipe takes even 50 milliseconds for a screen response, frustration will quickly set in. And users are likely to leave your app altogether.
Network issues, device limitations, and poor optimization can all contribute to input lag. But there are actionable steps you can take to reduce it. They will ensure your game or app performs to its very best, engages users, and keeps them coming back.
The following statistics highlight the impact of input latency and general app performance on user satisfaction and engagement, especially on mobile apps:
These figures show that input lag can contribute significantly to early churn. Users easily lose patience with delays or performance issues.
According to Intel:
For developers, meeting these performance benchmarks can help boost user engagement and retention. So reducing input lag must be of top priority.
Input lag (also known as input latency), is the time it takes for a monitor to show the commands a user has made with a device. Typical devices include a controller, keyboard, or mouse.
Factors like HDR, scaling, and deinterlacing all contribute to measuring input lag. These specific examples affect brightness, resolution, and rendering smoother images, respectively.
In apps and games, every millisecond counts. Input lag is typically judged by this unit. It’s integral to competitive gaming and user experience.
Input lag is usually a more relevant performance goal for TVs and monitors. However, it can also impact the performance of mobile apps and games.
In mobile, input lag is the delay between a user’s action and the device’s response. Top-tier mobile devices (e.g. iOS and Android) are strong at minimizing input lag. But it can vary from one app to the next.
Typical causes of input latency include:
Reducing input lag is a two-way effort. Both developers and users can make the experience smoother with useful tweaks.
By optimizing various technical aspects of their apps, developers can minimize input lag, improving overall responsiveness and user experience. Here are some of the most effective methods.
For developers, it’s key to refine your app’s code to address any input lag it may suffer from. That way, you can reduce processing times and make your user experience more seamless.
Some useful code optimization methods include:
Data transfer and server communication can also cause input delays. Optimizing your app’s network interactions can solve this problem.
Input latency can be impacted by where the app is being used. Therefore, it’s key to ensure users are connected to servers closest to their region.
Also, network delays can directly correspond with input delays. Instead of Transmission Control Protocol (TCP), try switching to User Datagram Protocol (UDP) for real-time online interactions.
Optimize resource usage on the device your app is running on. This way, you can maximize its performance metrics, reducing input lag in the process.
You can leverage your device capabilities by:
Developers can streamline their game or app’s user experience in other ways. These include:
It’s not just the developers’ end where input lag can be addressed. Users can make their apps run smoother in various ways. Here are some examples.
Running multiple apps simultaneously is a typical cause of input lag. Closing unnecessary background apps clears up space on mobile devices. As a result, it’s likely to reduce input lag in the app.
Devices, apps, and games routinely require updates. For the latter two, they are often for aesthetic and gameplay reasons. But they can also be for fixing bugs and optimizing performance. If both aren’t regularly updated, then users are likely to continue facing input lag issues.
Many apps and mobile games provide users with graphic settings to adjust the visuals. With this option, users can adjust accordingly to match the app’s quality with the device it’s being run on. They can lower touch sampling rates to less than 30 ms. This will most likely minimize lag and make the user experience smoother.
This is only the tip of the iceberg. For non-mobile devices like TVs and gaming monitors, users can implement other methods. These include toggling V-Sync and optimizing FPS settings.
But for games and apps—by following the tips above, developers can brush up on their performance. And users can take useful steps to optimize their devices. Both efforts are sure to pave the way for a much smoother, more engaging experience—boosting user retention in the process.
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