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With so much oversaturation in the mobile game market, how do you make your title stand out from others? Mid-core is just one of many genres fighting for players’ attention.
But even with a dedicated fan base, mid-core games can struggle to keep up with the shrinking UA share and rising acquisition costs. Developers need to adapt, or risk falling down the charts.
Some trends are cause for concern. But others are encouraging and show glimmers of light for 2025 and beyond.
Essentially, mid-core games are more complex than casual or hyper-casual ones. These games require more time, skill, strategy, and investment from players.
Mid-core games usually include game mechanics such as:
These games have the potential to attract players who usually prefer other genres. These include:
Classic mid-core games include Slay the Spire, Inside, Plants vs. Zombies, and Bastion.
Here are some benchmarks to highlight mid-core games’ current positioning in the market.
In terms of User Acquisition spending, mobile games saw significant growth in 2024, reaching $65 billion with a 5% year-on-year (YoY) increase.
This demonstrates how competitive the market currently is, with developers having to invest more than ever to attract players.
Here’s a breakdown of mid-core games CPI (both overall and by platform):
So acquiring players for mid-core games is pretty expensive. And the higher iOS CPI may be due to the platform’s user spending potential.
Amazingly, mid-core games can range anywhere in price from under a dollar to a whopping $30.
But in 2025, it seems that game developers are working hard to address this metric. According to Jakub Remiar, “Mid-core is rapidly adapting hyper casual mechanics in its onboarding to drive down CPI costs.”
Day-7 ROAS (Return on ad spend) is a crucial metric to determine the success of mid-core games. Most recent figures show that compared to overall D7 ROAS (7%), mid-core falls short at 4.3%.
By platform:
This difference implies that Android mid-core users provide better early returns.
Here are some more recent figures:
CPI | D7 ROAS | |
By Region | ||
North America | $5.45 | 4.5% |
EMEA | $0.80 | 4.4% |
LATAM | $0.27 | 1.5% |
By Genre | ||
RPGs | $0.60 | 1.7% |
Strategy | $2.77 | 5.4% |
Shooter | $7.47 | 6% |
In UA spending, casual and hyper-casual games have been on the rise (from 61% in 2023 to 64% in 2024).
On the other hand, mid-core games have been on the decline, dropping from 21% in 2023 to 18% in 2024. 5G connectivity and cloud gaming are the main factors keeping its audience alive. However, competition from casual games could explain its decline.
With that said, mid-core games have risen by 6% YoY in paid installs, showing a long-lasting appeal.
Also, different genres enhance the success of others, especially in acquisition. For example, in 2023, 74% of mid-core installs came from ads that players saw in casual games.
In 2025, mobile games are projected to generate more than half of global gaming revenue (dwarfing both console and PC).
This growth is driven by:
Despite growth slowing overall, the best mid-core games still generate high IAP revenue. The following mid-core games made more than $500 million in IAP revenue in 2024:
Midcore Game | IAP Revenue |
Honor of Kings (Tencent) | > $1 billion |
Roblox | > $1 billion |
PUBG MOBILE (Tencent) | > $1 billion |
Last War: Survival (FunFly) | > $1 billion |
Whiteout Survival (Century Games) | > $500 million |
Dungeon Fighter: Origins (Tencent) | > $500 million |
Brawl Stars (Supercell) | > $500 million |
Honkai: Star Rail (Cognosphere) | > $500 million |
Pokemon GO (Niantic) | > $500 million |
Genshin Impact (Cognosphere) | > $500 million |
With that said, IAP growth has stagnated a little in recent years for mid-core gamers. As a result, developers are being forced to diversify their revenue sources.
In 2024, mid-core adoption rates of hybrid revenue models rose across genres:
Across mobile game genres, there have generally been rises in the number of downloads. For mid-core games, there was a 5% increase, which was more than casual games (4%). So players are still interested in mid-core, despite competition from other genres.
In 2024, mid-core games with the most downloads included:
And another 16 titles were downloaded at least 50 million times.
Mid-core genres struggled on iOS. RPGs and Strategy games are down by 36% and 15% in downloads, respectively.
However, they performed better on Android. Casino, Simulation, and Shooting game downloads rose by 64%, 9%, and 27%, respectively.
Game developers are leveraging new technologies in AI, AR/VR, and cloud gaming to enhance the mid-core gaming experience.
But AI analytics tools like Keewano are a must if developers want to gain deeper insights into player behavior, optimize acquisition costs, and improve retention in mid-core games.
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